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Collaborative Notes Slide Deck

Link to CEU form. Complete as necessary and follow your district’s requirements.

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Thursday, March 3 • 4:15pm - 5:00pm
Level Up Your History Assessments

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Are you struggling to reach students who complain history is a waste of time? Do you hate giving yet another multiple choice test?

Why not try a new method to assess your students’ knowledge while tapping into their natural creativity?

A large majority of today’s students are gamers and learn best through digital interaction and game play.
By having students design historically accurate games, you can assess your students’ mastery of the content, while engaging their creativity and increasing their enthusiasm for your topic or subject.

During this session, attendees will be introduced to a method for implementing student-designed history games that can serve as a summative assessment/capstone project for Social Studies units. This session will focus on providing teachers in middle and high school with adaptable project guidelines, rubrics, and assessment strategies. It will also discuss strategies for guiding students’ research through age appropriate resources.

This assessment tool can be adapted to meet the needs of upper elementary students. Information will also be shared concerning methods to incorporate Science, Math, ELA, STEM, Geography, Writing, and other key standards into each project. This assessment tool could be adapted to fit a wide range of students’ needs.

The information for the session will be shared on Google Slides, allowing teachers to have future access to the resources, rubrics, and demonstration games shared during the session.

After reviewing the project and resources available to teachers, attendees will be given time to begin modifying the student-designed history game rubrics to fit their own students and time will be provided for questions.

avatar for Bethany Thompson

Bethany Thompson

Media Coordinator, Burke County Public Schools

Thursday March 3, 2022 4:15pm - 5:00pm EST
  Concurrent, Digital Content and instruction
  • Grade Span 3-5, 6-8, 9-12
  • Devices Chromebooks, iPads, Tablets, Macbooks, PC Laptops
  • Diversity Student-designed history games can be adapted to fit any ability level or modification needed for students. Since this assessment style gives students the opportunity to express their own learning, it is much more inclusive than multiple-choice or essay assessments. The rubrics for assessing the student's submissions can be adapted or modified to suit any student's situation.
  • Level Beginner
  • Room 301B